Redesign New York Times
Redesigning the New York Times app - a UX case study
Note: Official The New York Times team does not do this, This is just a concept our team (Addi Hou, Ke Hu, and Myself) made up with a help fo our professor Renda Morton. The New York Times app loses...
Fitbit: the UX behind the habit of exercise - a UX case study
There are generally three types of people in the world when it comes to exercising: the fitness freaks who exercise all day err' day; the couch potatoes whose walking from the front door to their car would be the extent of their exercise for the day; and the people in between who want to be fit and healthy but need some motivation (aka a kick in the butt) to go to the gym.
Carnival in Salvador
Case Study: Carnival in Salvador
This case study was geared towards developing a microsite for Salvador's Carnival in the state of Bahia, Brazil. The prototypes were developed for a 5 day-sprint using Figma and Adobe XD, and the whole project was organize using Miro and Trello.
Buttsss: A Case Study
I'm excited to share with you the design process behind Buttsss, the most daring collection of round and beautiful butt illustrations in the universe. You can use these graphics in your pitch deck, product screens, marketing campaigns, business presentations, and motivational speeches.
Redesigning SoundCloud with podcast listeners in mind - a case study
Virtually everyone who we spoke to said that they listen to podcasts when they're commuting or travelling. They wanted to be able to download episodes for when they didn't have wifi and some of them wanted to be able to share what they're listening to with friends or family.
Getting a little Headspace - a UX case study
Take a deep breath. It's a phrase that has been used in every situation from dissolving tension in a heated meeting to helping a friend calm down in a panicked moment. This phrase, and the methodology of breathing, meditation, and mindfulness have taken hold of society. And that's where Headspace comes in.
Case study: creating a wellness app
Hello and welcome to my 5th Ironhack project! This case study will focus on how a wellness app was created. The challenge was to re-imagine how users can adopt and maintain a routine that nhances their well-being and tracks their progress. This would ultimately cultivate a healthier lifestyle.
Dental clinic price matching
Case study: Dental clinic price matching feature
The second project we were assigned for the Ironhack bootcamp was to a design a website for a local business or professional. My group (hey guys!) decided to actually redesign a dental clinic site, Sheridan Dental Care. It's the dental practice of my group mate's mother, which was very fortunate for us because he had access to intimate knowledge of their business needs.
Less is More: a UX approach to Virtual Reality
Less is More: a UX approach to Virtual Reality
The two weeks project was a collaboration with Grandpa's Lab, a visual creative studio from Portugal. Léonard and I were tasked by them to conduct research and design the interactions for a virtual reality showroom for a brand of safety shoes. Being an architect, it was not the first time I was confront ed with designing in 3D.
Case study: Migration bureaucracy packed in your mobile phone
Co-authors: Nuno Moreira and Sofia Orellano As part of a project during the Ironhack Bootcamp, we've decided to work on a brief related to Migration. This was an easy and unanimous decision as we all had experienced at least once how migrating to another country can end up being a frustrating process.
Food delivery app for the millennial professional - a UX case study
I am curious about the rising popularity of food delivery apps in the Philippines, and since I also have not used one, I decided to pick the topic as my UX case study where I touched on the food landscape and the busy life of millennial professionals in central business districts in the Philippines.
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In Portuguese 🇧🇷
As 8 competências da experiência do usuário: uma ferramenta para avaliação e desenvolvimento de UX...
Este texto é a primeira parte de uma tradução livre do artigo " The 8 competencies of user experience: a tool for assessing and developing UX Practitioners" publicado no www.userfocus.co.uk por David Travis, em 9 de Janeiro de 2017. Um profissional de UX manifesta 8 principais competências.
Redesenhando a home da globo.com
Este artigo foi escrito em conjunto com Daniel Neves . Ao todo, o projeto foi desenvolvido por mais de 20 pessoas de diferentes disciplinas. Todos que participaram dessa jornada tiveram contribuições muito importantes 💙. Depois de entendermos as necessidades dos nossos usuários, começamos a criar as propostas de solução para o redesign.
Case study on how can we leverage technology to help people live a healthier life.
Despite the vast availability of personal metrics and health apps, people continue to struggle to maintain a healthy lifestyle. In this study case, I'll show you how a friend and I conducted user research to understand people's relationship with mental, physical, and emotional well-being in order to develop a tool that will drive them to action.